Halo Infinite is coming! December 8th! And things are… not looking good.
I’ve always found the existence of 343 Industries disconcerting. I love(d) Halo. When I was a kid, it was my Star Wars. I first played Halo: Combat Evolved on an Xbox, a system I’d never even played before, at a cousin’s house over spring break in probably 2002. I played every game, theorized about the lore and consumed every book.
343 didn’t carve out their own place in this world to make something. They were created with the sole purpose to perpetuate the existence of Microsoft’s most well-known IP because Microsoft basically has none without the Master Chief. 343 is a shell to be stuffed with employees to churn out boxes that say Halo on them. And that’s really the crux of the issue. The box says Halo, the title screen says Halo, the announcer says “double kill!” like it’s Halo but it’s not Halo. The games are far removed from the soul and purity of the original Bungie titles.
But that’s okay. Unfortunately, series evolve over time, for better or for worse, and one can’t reasonably expect to be fans of every installation of every franchise. (If you think you can, you haven’t been Mass Effect-ed yet). I don’t like the new Pokemon games but the old ones are still lit.
The problem is that 343, a spectre haunting the memory of Bungie, is bad at making Halo games. They haven’t released a complete (much less Great) title since their inception.
Continue reading The Endless Dread of Halo Infinite